<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">% Copyright 2019 by Till Tantau
%
% This file may be distributed and/or modified
%
% 1. under the LaTeX Project Public License and/or
% 2. under the GNU Free Documentation License.
%
% See the file doc/generic/pgf/licenses/LICENSE for more details.


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    lindenmayer system;};}

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                       literate={-}{{-}}1]
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{
  \vbox{}
  \vskip0pt plus 1fill
  FÃ¼r meinen Vater, damit er noch viele schÃ¶ne \TeX-Graphiken
  erschaffen kann.
  \vskip1em
  \hfill\emph{Till}
  \vskip0pt plus 3fill

  \parindent=0pt
  Copyright 2007 to 2013 by Till Tantau

  \medskip
  Permission is granted to copy, distribute and/or modify \emph{the
  documentation} under the terms of the \textsc{gnu} Free Documentation
  License, Version 1.2 or any later version published by the Free Software
  Foundation; with no Invariant Sections, no Front-Cover Texts, and no
  Back-Cover Texts. A copy of the license is included in the section entitled
  \textsc{gnu} Free Documentation License.

  \medskip
  Permission is granted to copy, distribute and/or modify \emph{the code of the
  package} under the terms of the \textsc{gnu} Public License, Version 2 or any
  later version published by the Free Software Foundation. A copy of the
  license is included in the section entitled \textsc{gnu} Public License.

  \medskip
  Permission is also granted to distribute and/or modify \emph{both the
  documentation and the code} under the conditions of the LaTeX Project Public
  License, either version 1.3 of this license or (at your option) any later
  version. A copy of the license is included in the section entitled \LaTeX\
  Project Public License.

  \vbox{}
  \clearpage
}


\title{\bfseries The \tikzname\ and {\Large PGF} Packages\\
  \large Manual for version \pgfversion\\[1mm]
\large\href{https://github.com/pgf-tikz/pgf}{\texttt{https://github.com/pgf-tikz/pgf}}}
\author{Till Tantau\footnote{Editor of this documentation. Parts of
    this documentation have been written by other authors as indicated
    in these parts or chapters and in Section~\ref{section-authors}.}\\
  \normalsize Institut fÃ¼r Theoretische Informatik\\[-1mm]
  \normalsize UniversitÃ¤t zu LÃ¼beck}

\maketitle
\label{table-of-contents}

\tableofcontents

\clearpage


\include{pgfmanual-en-introduction}



\part{Tutorials and Guidelines}

{\Large \emph{by Till Tantau}}

\bigskip
\noindent To help you get started with \tikzname, instead of a long
installation and configuration section, this manual starts with tutorials. They
explain all the basic and some of the more advanced features of the system,
without going into all the details. This part also contains some guidelines on
how you should proceed when creating graphics using \tikzname.

\vskip3cm

\begin{codeexample}[graphic=white,width=0pt]
\tikz \draw[thick,rounded corners=8pt]
  (0,0) -- (0,2) -- (1,3.25) -- (2,2) -- (2,0) -- (0,2) -- (2,2) -- (0,0) -- (2,0);
\end{codeexample}


\include{pgfmanual-en-tutorial}
\include{pgfmanual-en-tutorial-nodes}
\include{pgfmanual-en-tutorial-Euclid}
\include{pgfmanual-en-tutorial-chains}
\include{pgfmanual-en-tutorial-map}
\include{pgfmanual-en-guidelines}



\part{Installation and Configuration}

{\Large \emph{by Till Tantau}}


\bigskip
\noindent This part explains how the system is installed. Typically, someone
has already done so for your system, so this part can be skipped; but if this
is not the case and you are the poor fellow who has to do the installation,
read the present part.


\vskip1cm

\begin{codeexample}[graphic=white,preamble={\usetikzlibrary{arrows.meta,automata,positioning,shadows}}]
\begin{tikzpicture}[-&gt;,&gt;={Stealth[round]},shorten &gt;=1pt,auto,node distance=2.8cm,on grid,semithick,
                    every state/.style={fill=red,draw=none,circular drop shadow,text=white}]

  \node[initial,state] (A)                    {$q_a$};
  \node[state]         (B) [above right=of A] {$q_b$};
  \node[state]         (D) [below right=of A] {$q_d$};
  \node[state]         (C) [below right=of B] {$q_c$};
  \node[state]         (E) [below=of D]       {$q_e$};

  \path (A) edge              node {0,1,L} (B)
            edge              node {1,1,R} (C)
        (B) edge [loop above] node {1,1,L} (B)
            edge              node {0,1,L} (C)
        (C) edge              node {0,1,L} (D)
            edge [bend left]  node {1,0,R} (E)
        (D) edge [loop below] node {1,1,R} (D)
            edge              node {0,1,R} (A)
        (E) edge [bend left]  node {1,0,R} (A);

   \node [right=1cm,text width=8cm] at (C)
   {
     The current candidate for the busy beaver for five states. It is
     presumed that this Turing machine writes a maximum number of
     $1$'s before halting among all Turing machines with five states
     and the tape alphabet $\{0, 1\}$. Proving this conjecture is an
     open research problem.
   };
\end{tikzpicture}
\end{codeexample}


\include{pgfmanual-en-installation}
\include{pgfmanual-en-license}
\include{pgfmanual-en-drivers}



\part{Ti\emph{k}Z ist \emph{kein} Zeichenprogramm}
\label{part-tikz}

{\Large \emph{by Till Tantau}}


\bigskip
\noindent
\vskip3cm
\begin{codeexample}[graphic=white,preamble={\usetikzlibrary{angles,calc,quotes}}]
\begin{tikzpicture}[angle radius=.75cm]

  \node (A) at (-2,0)     [red,left]   {$A$};
  \node (B) at ( 3,.5)    [red,right]  {$B$};
  \node (C) at (-2,2)     [blue,left]  {$C$};
  \node (D) at ( 3,2.5)   [blue,right] {$D$};
  \node (E) at (60:-5mm)  [below]      {$E$};
  \node (F) at (60:3.5cm) [above]      {$F$};

  \coordinate (X) at (intersection cs:first line={(A)--(B)}, second line={(E)--(F)});
  \coordinate (Y) at (intersection cs:first line={(C)--(D)}, second line={(E)--(F)});

  \path
    (A) edge [red, thick]  (B)
    (C) edge [blue, thick] (D)
    (E) edge [thick]       (F)
      pic ["$\alpha$", draw, fill=yellow]   {angle = F--X--A}
      pic ["$\beta$",  draw, fill=green!30] {angle = B--X--F}
      pic ["$\gamma$", draw, fill=yellow]   {angle = E--Y--D}
      pic ["$\delta$", draw, fill=green!30] {angle = C--Y--E};

  \node at ($ (D)!.5!(B) $) [right=1cm,text width=6cm,rounded corners,fill=red!20,inner sep=1ex]
    {
      When we assume that $\color{red}AB$ and $\color{blue}CD$ are
      parallel, i.\,e., ${\color{red}AB} \mathbin{\|} \color{blue}CD$,
      then $\alpha = \gamma$ and $\beta = \delta$.
    };
\end{tikzpicture}
\end{codeexample}


\include{pgfmanual-en-tikz-design}
\include{pgfmanual-en-tikz-scopes}
\include{pgfmanual-en-tikz-coordinates}
\include{pgfmanual-en-tikz-paths}
\include{pgfmanual-en-tikz-actions}
\include{pgfmanual-en-tikz-arrows}
\include{pgfmanual-en-tikz-shapes}
\include{pgfmanual-en-tikz-pics}
\include{pgfmanual-en-tikz-graphs}
\include{pgfmanual-en-tikz-matrices}
\include{pgfmanual-en-tikz-trees}
\include{pgfmanual-en-tikz-plots}
\include{pgfmanual-en-tikz-transparency}
\include{pgfmanual-en-tikz-decorations}
\include{pgfmanual-en-tikz-transformations}
\include{pgfmanual-en-tikz-animations}



\part{Graph Drawing}
\label{part-gd}

{\Large \emph{by Till Tantau et al.}}

\bigskip
\noindent
\emph{Graph drawing algorithms} do the tough work of computing a layout of a
graph for you. \tikzname\ comes with powerful such algorithms, but you can also
implement new algorithms in the Lua programming language. \vskip1cm

\ifluatex
\begin{codeexample}[
    graphic=white,
    preamble={\usetikzlibrary{arrows.meta,graphs,graphdrawing}
\usegdlibrary{layered}}]
\tikz [nodes={text height=.7em, text depth=.2em,
              draw=black!20, thick, fill=white, font=\footnotesize},
       &gt;={Stealth[round,sep]}, rounded corners, semithick]
  \graph [layered layout, level distance=1cm, sibling sep=.5em, sibling distance=1cm] {
    "5th Edition" -&gt; { "6th Edition", "PWB 1.0" };
    "6th Edition" -&gt; { "LSX" [&gt;child anchor=45],  "1 BSD", "Mini Unix", "Wollongong", "Interdata" };
    "Interdata" -&gt; { "Unix/TS 3.0", "PWB 2.0", "7th Edition" };
    "7th Edition" -&gt; { "8th Edition", "32V", "V7M", "Ultrix-11", "Xenix", "UniPlus+" };
    "V7M" -&gt; "Ultrix-11";
    "8th Edition" -&gt; "9th Edition";
    "1 BSD" -&gt; "2 BSD" -&gt; "2.8 BSD" -&gt; { "Ultrix-11", "2.9 BSD" };
    "32V" -&gt; "3 BSD" -&gt; "4 BSD" -&gt; "4.1 BSD" -&gt; { "4.2 BSD", "2.8 BSD", "8th Edition" };
    "4.2 BSD" -&gt; { "4.3 BSD", "Ultrix-32" };
    "PWB 1.0" -&gt; { "PWB 1.2" -&gt; "PWB 2.0", "USG 1.0" -&gt; { "CB Unix 1", "USG 2.0" }};
    "CB Unix 1" -&gt; "CB Unix 2" -&gt; "CB Unix 3" -&gt; { "Unix/TS++", "PDP-11 Sys V" };
    { "USG 2.0" -&gt; "USG 3.0", "PWB 2.0", "Unix/TS 1.0" } -&gt; "Unix/TS 3.0";
    { "Unix/TS++", "CB Unix 3", "Unix/TS 3.0" } -&gt; "TS 4.0" -&gt; "System V.0" -&gt; "System V.2" -&gt; "System V.3";
  };
\end{codeexample}

\else
    You need to use Lua\TeX\ to typeset this part of the manual (and, also, to
    use algorithmic graph drawing).
\fi


\include{pgfmanual-en-gd-overview}
\include{pgfmanual-en-gd-usage-tikz}
\include{pgfmanual-en-gd-usage-pgf}
\include{pgfmanual-en-gd-trees}
\include{pgfmanual-en-gd-layered}
\include{pgfmanual-en-gd-force}
\include{pgfmanual-en-gd-circular}
\include{pgfmanual-en-gd-phylogenetics}
\include{pgfmanual-en-gd-edge-routing}
%
% XXX : disabled because of
% 1. compile-time dependencies which are hard to resolve
% 2. it is "hardly usable anyway" (TT)
%\include{pgfmanual-en-gd-ogdf}
\include{pgfmanual-en-gd-algorithm-layer}
\include{pgfmanual-en-gd-algorithms-in-c}
\include{pgfmanual-en-gd-display-layer}
\include{pgfmanual-en-gd-binding-layer}



\part{Libraries}
\label{part-libraries}

{\Large \emph{by Till Tantau}}


\bigskip
\noindent
In this part the library packages are documented. They provide additional
predefined graphic objects like new arrow heads or new plot marks, but
sometimes also extensions of the basic \pgfname\ or \tikzname\ system. The
libraries are not loaded by default since many users will not need them.

\medskip
\noindent
\begin{codeexample}[graphic=white,preamble={\usetikzlibrary{arrows,trees}}]
\tikzset{
  ld/.style={level distance=#1},lw/.style={line width=#1},
  level 1/.style={ld=4.5mm, trunk,          lw=1ex ,sibling angle=60},
  level 2/.style={ld=3.5mm, trunk!80!leaf a,lw=.8ex,sibling angle=56},
  level 3/.style={ld=2.75mm,trunk!60!leaf a,lw=.6ex,sibling angle=52},
  level 4/.style={ld=2mm,   trunk!40!leaf a,lw=.4ex,sibling angle=48},
  level 5/.style={ld=1mm,   trunk!20!leaf a,lw=.3ex,sibling angle=44},
  level 6/.style={ld=1.75mm,leaf a,         lw=.2ex,sibling angle=40},
}
\pgfarrowsdeclare{leaf}{leaf}
  {\pgfarrowsleftextend{-2pt} \pgfarrowsrightextend{1pt}}
{
  \pgfpathmoveto{\pgfpoint{-2pt}{0pt}}
  \pgfpatharc{150}{30}{1.8pt}
  \pgfpatharc{-30}{-150}{1.8pt}
  \pgfusepathqfill
}

\newcommand{\logo}[5]
{
  \colorlet{border}{#1}
  \colorlet{trunk}{#2}
  \colorlet{leaf a}{#3}
  \colorlet{leaf b}{#4}
  \begin{tikzpicture}
    \scriptsize\scshape
    \draw[border,line width=1ex,yshift=.3cm,
          yscale=1.45,xscale=1.05,looseness=1.42]
      (1,0) to [out=90, in=0]    (0,1)  to [out=180,in=90]  (-1,0)
            to [out=-90,in=-180] (0,-1) to [out=0,  in=-90] (1,0) -- cycle;

    \coordinate (root) [grow cyclic,rotate=90]
    child {
      child [line cap=round] foreach \a in {0,1} {
        child foreach \b in {0,1} {
          child foreach \c in {0,1} {
            child foreach \d in {0,1} {
              child foreach \leafcolor in {leaf a,leaf b}
                { edge from parent [color=\leafcolor,-#5] }
        } } }
      } edge from parent [shorten &gt;=-1pt,serif cm-,line cap=butt]
    };

    \node [align=center,below] at (0pt,-.5ex)
    { \textcolor{border}{T}heoretical \\ \textcolor{border}{C}omputer \\
      \textcolor{border}{S}cience };
  \end{tikzpicture}
}
\begin{minipage}{3cm}
  \logo{green!80!black}{green!25!black}{green}{green!80}{leaf}\\
  \logo{green!50!black}{black}{green!80!black}{red!80!green}{leaf}\\
  \logo{red!75!black}{red!25!black}{red!75!black}{orange}{leaf}\\
  \logo{black!50}{black}{black!50}{black!25}{}
\end{minipage}
\end{codeexample}


\include{pgfmanual-en-library-3d}
\include{pgfmanual-en-library-angles}
\include{pgfmanual-en-library-arrows}
\include{pgfmanual-en-library-automata}
\include{pgfmanual-en-library-babel}
\include{pgfmanual-en-library-backgrounds}
\include{pgfmanual-en-library-calc}
\include{pgfmanual-en-library-calendar}
\include{pgfmanual-en-library-chains}
\include{pgfmanual-en-library-circuits}
\include{pgfmanual-en-library-decorations}
\include{pgfmanual-en-library-er}
\include{pgfmanual-en-library-external}
\include{pgfmanual-en-library-fadings}
\include{pgfmanual-en-library-fit}
\include{pgfmanual-en-library-fixedpoint}
\include{pgfmanual-en-library-fpu}
\include{pgfmanual-en-library-lsystems}
\include{pgfmanual-en-library-math}
\include{pgfmanual-en-library-matrices}
\include{pgfmanual-en-library-mindmaps}
\include{pgfmanual-en-library-folding}
\include{pgfmanual-en-library-patterns}
\include{pgfmanual-en-library-perspective}
\include{pgfmanual-en-library-petri}
\include{pgfmanual-en-library-plot-handlers}
\include{pgfmanual-en-library-plot-marks}
\include{pgfmanual-en-library-profiler}
\include{pgfmanual-en-library-rdf}
\include{pgfmanual-en-library-shadings}
\include{pgfmanual-en-library-shadows}
\include{pgfmanual-en-library-shapes}
\include{pgfmanual-en-library-spy}
\include{pgfmanual-en-library-svg-path}
\include{pgfmanual-en-library-edges}
\include{pgfmanual-en-library-through}
\include{pgfmanual-en-library-trees}
\include{pgfmanual-en-library-turtle}
\include{pgfmanual-en-library-views}



\part{Data Visualization}
\label{part-dv}

{\Large \emph{by Till Tantau}}

\bigskip
\noindent

\begin{codeexample}[graphic=white,preamble={\usetikzlibrary{datavisualization.formats.functions}}]
\tikz \datavisualization [scientific axes=clean]
[
  visualize as smooth line=Gaussian,
  Gaussian={pin in data={text={$e^{-x^2}$},when=x is 1}}
]
data [format=function] {
  var x : interval [-7:7] samples 51;
  func y = exp(-\value x*\value x);
}
[
  visualize as scatter,
  legend={south east outside},
  scatter={
    style={mark=*,mark size=1.4pt},
    label in legend={text={
        $\sum_{i=1}^{10} x_i$, where $x_i \sim U(-1,1) $}}}
]
data [format=function] {
  var i : interval [0:1] samples 20;
  func y = 0;
  func x = (rand + rand + rand + rand + rand +
            rand + rand + rand + rand + rand);
};
\end{codeexample}


\include{pgfmanual-en-dv-introduction}
\include{pgfmanual-en-dv-main}
\include{pgfmanual-en-dv-formats}
\include{pgfmanual-en-dv-axes}
\include{pgfmanual-en-dv-visualizers}
\include{pgfmanual-en-dv-stylesheets}
\include{pgfmanual-en-dv-polar}
\include{pgfmanual-en-dv-backend}



\part{Utilities}
\label{part-utilities}

{\Large \emph{by Till Tantau}}


\bigskip
\noindent
The utility packages are not directly involved in creating graphics, but you
may find them useful nonetheless. All of them either directly depend on
\pgfname\ or they are designed to work well together with \pgfname\ even though
they can be used in a stand-alone way.

\vskip2cm
\medskip
\noindent
\begin{codeexample}[graphic=white]
\begin{tikzpicture}[scale=2]
  \shade[top color=blue,bottom color=gray!50] (0,0) parabola (1.5,2.25) |- (0,0);
  \draw (1.05cm,2pt) node[above] {$\displaystyle\int_0^{3/2} \!\!x^2\mathrm{d}x$};

  \draw[help lines] (0,0) grid (3.9,3.9)
       [step=0.25cm]      (1,2) grid +(1,1);

  \draw[-&gt;] (-0.2,0) -- (4,0) node[right] {$x$};
  \draw[-&gt;] (0,-0.2) -- (0,4) node[above] {$f(x)$};

  \foreach \x/\xtext in {1/1, 1.5/1\frac{1}{2}, 2/2, 3/3}
    \draw[shift={(\x,0)}] (0pt,2pt) -- (0pt,-2pt) node[below] {$\xtext$};

  \foreach \y/\ytext in {1/1, 2/2, 2.25/2\frac{1}{4}, 3/3}
    \draw[shift={(0,\y)}] (2pt,0pt) -- (-2pt,0pt) node[left] {$\ytext$};

  \draw (-.5,.25) parabola bend (0,0) (2,4) node[below right] {$x^2$};
\end{tikzpicture}
\end{codeexample}


\include{pgfmanual-en-pgfkeys}
\include{pgfmanual-en-pgffor}
\include{pgfmanual-en-pgfcalendar}
\include{pgfmanual-en-pages}
\include{pgfmanual-en-xxcolor}
\include{pgfmanual-en-module-parser}



\part{Mathematical and Object-Oriented Engines}

{\Large \emph{by Mark Wibrow and Till Tantau}}


\bigskip
\noindent
\pgfname\ comes with two useful engines: One for doing mathematics, one for
doing object-oriented programming. Both engines can be used independently of
the main \pgfname.

The job of the mathematical engine is to support mathematical operations like
addition, subtraction, multiplication and division, using both integers and
non-integers, but also functions such as square-roots, sine, cosine, and
generate pseudo-random numbers. Mostly, you will use the mathematical
facilities of \pgfname\ indirectly, namely when you write a coordinate like
|(5cm*3,6cm/4)|, but the mathematical engine can also be used independently of
\pgfname\ and \tikzname.

The job of the object-oriented engine is to support simple object-oriented
programming in \TeX. It allows the definition of \emph{classes} (without
inheritance), \emph{methods}, \emph{attributes} and \emph{objects}.

\vskip1cm
\begin{codeexample}[graphic=white]
\pgfmathsetseed{1}
\foreach \col in {black,red,green,blue}
{
  \begin{tikzpicture}[x=10pt,y=10pt,ultra thick,baseline,line cap=round]
    \coordinate (current point) at (0,0);
    \coordinate (old velocity) at (0,0);
    \coordinate (new velocity) at (rand,rand);

    \foreach \i in {0,1,...,100}
    {
      \draw[\col!\i] (current point)
      .. controls ++([scale=-1]old velocity) and
                  ++(new velocity) .. ++(rand,rand)
         coordinate (current point);
      \coordinate (old velocity) at (new velocity);
      \coordinate (new velocity) at (rand,rand);
    }
  \end{tikzpicture}
}
\end{codeexample}


\include{pgfmanual-en-math-design}
\include{pgfmanual-en-math-parsing}
\include{pgfmanual-en-math-commands}
\include{pgfmanual-en-math-algorithms}
\include{pgfmanual-en-math-numberprinting}
\include{pgfmanual-en-oo}



\part{The Basic Layer}

{\Large \emph{by Till Tantau}}


\bigskip
\noindent
\vskip1cm
\begin{codeexample}[graphic=white]
\begin{tikzpicture}
  \draw[gray,very thin] (-1.9,-1.9) grid (2.9,3.9)
          [step=0.25cm] (-1,-1) grid (1,1);
  \draw[blue] (1,-2.1) -- (1,4.1); % asymptote

  \draw[-&gt;] (-2,0) -- (3,0) node[right] {$x(t)$};
  \draw[-&gt;] (0,-2) -- (0,4) node[above] {$y(t)$};

  \foreach \pos in {-1,2}
    \draw[shift={(\pos,0)}] (0pt,2pt) -- (0pt,-2pt) node[below] {$\pos$};

  \foreach \pos in {-1,1,2,3}
    \draw[shift={(0,\pos)}] (2pt,0pt) -- (-2pt,0pt) node[left] {$\pos$};

  \fill (0,0) circle (0.064cm);
  \draw[thick,parametric,domain=0.4:1.5,samples=200]
    % The plot is reparameterised such that there are more samples
    % near the center.
    plot[id=asymptotic-example] function{(t*t*t)*sin(1/(t*t*t)),(t*t*t)*cos(1/(t*t*t))}
    node[right] {$\bigl(x(t),y(t)\bigr) = (t\sin \frac{1}{t}, t\cos \frac{1}{t})$};

  \fill[red] (0.63662,0) circle (2pt)
    node [below right,fill=white,yshift=-4pt] {$(\frac{2}{\pi},0)$};
\end{tikzpicture}
\end{codeexample}


\include{pgfmanual-en-base-design}
\include{pgfmanual-en-base-scopes}
\include{pgfmanual-en-base-points}
\include{pgfmanual-en-base-paths}
\include{pgfmanual-en-base-decorations}
\include{pgfmanual-en-base-actions}
\include{pgfmanual-en-base-arrows}
\include{pgfmanual-en-base-nodes}
\include{pgfmanual-en-base-matrices}
\include{pgfmanual-en-base-transformations}
\include{pgfmanual-en-base-patterns}
\include{pgfmanual-en-base-images}
\include{pgfmanual-en-base-external}
\include{pgfmanual-en-base-plots}
\include{pgfmanual-en-base-layers}
\include{pgfmanual-en-base-shadings}
\include{pgfmanual-en-base-transparency}
\include{pgfmanual-en-base-animations}
\include{pgfmanual-en-base-internalregisters}
\include{pgfmanual-en-base-quick}



\part{The System Layer}
\label{part-system}

{\Large \emph{by Till Tantau}}


\bigskip
\noindent
This part describes the low-level interface of \pgfname, called the
\emph{system layer}. This interface provides a complete abstraction of the
internals of the underlying drivers.

Unless you intend to port \pgfname\ to another driver or unless you intend to
write your own optimized frontend, you need not read this part.

In the following it is assumed that you are familiar with the basic workings of
the |graphics| package and that you know what \TeX-drivers are and how they
work.

\vskip1cm
\begin{codeexample}[graphic=white]
\begin{tikzpicture}
  [shorten &gt;=1pt,-&gt;,
   vertex/.style={circle,fill=black!25,minimum size=17pt,inner sep=0pt}]

  \foreach \name/\x in {s/1, 2/2, 3/3, 4/4, 15/11, 16/12, 17/13, 18/14, 19/15, t/16}
    \node[vertex] (G-\name) at (\x,0) {$\name$};

  \foreach \name/\angle/\text in {P-1/234/5, P-2/162/6, P-3/90/7, P-4/18/8, P-5/-54/9}
    \node[vertex,xshift=6cm,yshift=.5cm] (\name) at (\angle:1cm) {$\text$};

  \foreach \name/\angle/\text in {Q-1/234/10, Q-2/162/11, Q-3/90/12, Q-4/18/13, Q-5/-54/14}
    \node[vertex,xshift=9cm,yshift=.5cm] (\name) at (\angle:1cm) {$\text$};

  \foreach \from/\to in {s/2,2/3,3/4,3/4,15/16,16/17,17/18,18/19,19/t}
    \draw (G-\from) -- (G-\to);

  \foreach \from/\to in {1/2,2/3,3/4,4/5,5/1,1/3,2/4,3/5,4/1,5/2}
    { \draw (P-\from) -- (P-\to); \draw (Q-\from) -- (Q-\to); }

  \draw (G-3) .. controls +(-30:2cm) and +(-150:1cm) .. (Q-1);
  \draw (Q-5) -- (G-15);
\end{tikzpicture}
\end{codeexample}


\include{pgfmanual-en-pgfsys-overview}
\include{pgfmanual-en-pgfsys-commands}
\include{pgfmanual-en-pgfsys-paths}
\include{pgfmanual-en-pgfsys-protocol}
\include{pgfmanual-en-pgfsys-animations}



\part{References and Index}

\vskip1cm
\begin{codeexample}[graphic=white]
\begin{tikzpicture}
  \draw[line width=0.3cm,color=red!30,line cap=round,line join=round] (0,0)--(2,0)--(2,5);
  \draw[help lines] (-2.5,-2.5) grid (5.5,7.5);
  \draw[very thick] (1,-1)--(-1,-1)--(-1,1)--(0,1)--(0,0)--
    (1,0)--(1,-1)--(3,-1)--(3,2)--(2,2)--(2,3)--(3,3)--
    (3,5)--(1,5)--(1,4)--(0,4)--(0,6)--(1,6)--(1,5)
    (3,3)--(4,3)--(4,5)--(3,5)--(3,6)
    (3,-1)--(4,-1);
  \draw[below left] (0,0) node(s){$s$};
  \draw[below left] (2,5) node(t){$t$};
  \fill (0,0) circle (0.06cm) (2,5) circle (0.06cm);
  \draw[-&gt;,rounded corners=0.2cm,shorten &gt;=2pt]
    (1.5,0.5)-- ++(0,-1)-- ++(1,0)-- ++(0,2)-- ++(-1,0)-- ++(0,2)-- ++(1,0)--
    ++(0,1)-- ++(-1,0)-- ++(0,-1)-- ++(-2,0)-- ++(0,3)-- ++(2,0)-- ++(0,-1)--
    ++(1,0)-- ++(0,1)-- ++(1,0)-- ++(0,-1)-- ++(1,0)-- ++(0,-3)-- ++(-2,0)--
    ++(1,0)-- ++(0,-3)-- ++(1,0)-- ++(0,-1)-- ++(-6,0)-- ++(0,3)-- ++(2,0)--
    ++(0,-1)-- ++(1,0);
\end{tikzpicture}
\end{codeexample}

\printindex

%\typeout{Examples: \the\codeexamplecount}%
\end{document}


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